/** * @author Hank Dolben * @version 2004 Mar 12 * * MarkN: interactive n digit number game * Copyright (c) 2000-2004 by Hank Dolben * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package org.dolben.MarkN; /** * This is a scrambler of N Digit Numbers, * which pseudorandomly remaps the places and digits of a number to disguise * the underlying sequence of some generator. */ public class NumberScrambler { private int[] _placeMap; // the map of places private int[] _digitMap; // the map of digits /** * constructs a new number scrambler */ NumberScrambler( ) { _placeMap = randomMap(Configuration.getPlaces()); _digitMap = randomMap(Configuration.getDigits()); } /** * produces a pseudorandom map * * @param size the size of the map to be produced * * @return the map */ private int[] randomMap( int size ) { int [] map = new int[size]; RandomDeal deal = new RandomDeal(size); for ( int i = 0; i < size; ++i ) { map[i] = deal.next(); } return map; } /** * scrambles the given number * * @param s the number to be scrambled */ public void scramble( Numbah s ) { Numbah n = (Numbah)s.clone(); for ( int place = 0; place < Configuration.getPlaces(); ++place ) { s.setDigit(_digitMap[n.getDigit(place)],_placeMap[place]); } } }